#include<algorithm>
#include<iostream>
using namespace std;
int main() {
int a[3];
cin>>a[0]>>a[1]>>a[2];
sort(a,a+3);
if(a[0]+a[1]<=a[2]) {
cout<<"Not triangle"<<endl;
return 0;
}
// if(a[0]==a[1]&&a[1]==a[2]) {
// cout<<"Equilateral triangle"<<endl;
// }
if(a[0]*a[0]+a[1]*a[1]==a[2]*a[2]) {
cout<<"Right triangle"<<endl;
}
if(a[0]*a[0]+a[1]*a[1]>a[2]*a[2]) {
cout<<"Acute triangle"<<endl;
}
if(a[0]*a[0]+a[1]*a[1]<a[2]*a[2]) {
cout<<"Obtuse triangle"<<endl;
}
if(a[0]==a[1]&&a[1]==a[2]) {
cout<<"Equilateral triangle"<<endl;
}
if( a[0]==a[1]||a[1]==a[2]||a[0]==a[2]) {
cout<<"Isosceles triangle"<<endl;
}
return 0;
}