using namespace std;
int main()
{
int a,b,c,d;
cin>>a>>b>>c;
if(a<b)
{
d=a;
a=b;
b=d;
}
if(a<c)
{
d=a;
a=c;
c=d;
}
if(b<c)
{
d=b;
b=c;
c=d;
}
if(a+b<=c)
{
cout<<"Not triangle";
}
if(a*a*a+b*b*b>c*c*c)
{
cout<<"Acute triangle";
}
if(a*a*a+b*b*b==c*c*c)
{
cout<<"Right triangle";
}
if(a*a*a+b*b*b<c*c*c)
{
cout<<"Obtuse triangle";
}
if(a==b||b==c||a==c)
{
cout<<"Isosceles triangle";
}
if(a==b&&b==c&&c==a)
{
cout<<"Equilateral triangle";
}
return 0;
}