#include<bits/stdc++.h>
using namespace std;
#define x first
#define y second
#define PII pair<double,double>
const int N=1005;
int n;
PII a[N];
int v[N];
double ansx,ansy,ans=0x3f3f3f3f;
double rand(double l,double r){
return (double)rand()/RAND_MAX*(r-l)+l;
}
double get_dist(PII a,PII b){
double xx=a.x-b.x;
double yy=a.y-b.y;
return sqrt(xx*xx+yy*yy);
}
double calc(PII w){
double cnt=0;
for(int i=1;i<=n;i++){
cnt+=get_dist(w,a[i])*v[i];
}
if(ans>cnt){
ansx=w.x,ansy=w.y;
ans=cnt;
}
return cnt;
}
void simulate_anneal(){
PII ver(ansx,ansy);
for(double t=1e4;t>=1e-4;t*=0.999){
PII s(rand(ver.x-t,ver.x+t),rand(ver.y-t,ver.y+t));
double len=calc(s)-calc(ver);
if(exp(-len/t)>rand(0,1)) ver=s;
}
}
signed main(){
cin>>n;
for(int i=1;i<=n;i++){
cin>>a[i].x>>a[i].y>>v[i];
ansx+=a[i].x,ansy+=a[i].y;
}
ansx/=n,ansy/=n;
while((double)clock()/CLOCKS_PER_SEC<0.6) simulate_anneal();
printf("%.3lf %.3lf",ansx,ansy);
return 0;
}