#include<bits/stdc++.h>
using namespace std;
int main()
{
int a,b,c;
cin>>a>>b>>c;
int ab=a+b,bc=b+c,ac=a+c;
if(ab<=c||bc<=a||ac<=b)
{
cout<<"Not triangle";
return 0;
}
int a1=a*a,b1=b*b,c1=c*c;
if(a1+b1>c1)
{
cout<<"Acute triangle"<<endl;
}
else if(a1+b1<c1)
{
cout<<"Obtuse triangle"<<endl;
}
//if(a1+b1==c1)
else
{
cout<<"Right triangle"<<endl;
}
if(a==b&&b==c&&c==a)
{
cout<<"Equilateral triangle"<<endl;
}
else if(a==b||b==c||a==c)
{
cout<<"Isosceles triangle"<<endl;
}
return 0;
}