#include<iostream>
#include<cstdio>
#include<algorithm>
#include<cstdlib>
#include<cstring>
#include<queue>
using namespace std;
int sx,sy,ex,ey;
const int N=10;
const int HP=6;
struct node
{
int x,y;
int time,hp;
};
queue <node> q;
int ans=0x7fffffff;
int map[N][N];
int n,m;
int dx[5]={1,-1,0,0};
int dy[5]={0,0,1,-1};
int vis[N][N];
int main()
{
ios::sync_with_stdio(false);
cin>>n>>m;
for (int i=1;i<=n;i++)
{
for (int j=1;j<=m;j++)
{
cin>>map[j][i];
if (map[j][i]==2)
{
sx=j;
sy=i;
continue;
}
if (map[j][i]==3)
{
ex=j;
ey=i;
continue;
}
if (map[j][i]==0)
vis[j][i]=1;
}
}
node start={sx,sy,0,HP};
node end={ex,ey};
q.push(start);
while (!q.empty())
{
node now=q.front();
q.pop();
for (int i=0;i<4;i++)
{
int tx=now.x+dx[i];
int ty=now.y+dy[i];
int time=now.time;
int hp=now.hp;
if (tx>0 && tx<=m && ty>0 && ty<=n && vis[tx][ty]==0)
{
vis[tx][ty]=1;
hp--;
time++;
if (hp==1 && map[tx][ty]!=4)
{
cout<<"-1";
return 0;
}
else if (hp==1 && map[tx][ty]==4)
{
hp=6;
node new_one={tx,ty,time,hp};
q.push(new_one);
continue;
}
else if (map[tx][ty]==4)
{
hp=6;
node new_one={tx,ty,time,hp};
q.push(new_one);
continue;
}
if (tx==end.x && ty==end.y)
{
ans=min(ans,time);
vis[tx][ty]=0;
continue;
}
node next={tx,ty,time,hp};
q.push(next);
}
}
}
if (ans==0x7fffffff)
cout<<"-1";
else cout<<ans;
return 0;
}
调了半天了,求求大佬帮帮吧