#include<stdio.h>
#include<math.h>
int main(void)
{
int a[3],i,j,m;
for(i=0;i<3;i++)
scanf("%d",&a[i]);
for(i=0;i<2;i++) //从小到大
for(j=0;j<2-i;j++)
{
if(a[j]>a[j+1])
{
m=a[j];
a[j]=a[j+1];
a[j+1]=m;
}
}
if((a[0]+a[1]>a[2]) && (a[0]+a[2]>a[1]) && (a[1]+a[2]>a[0]))
{
if(pow(a[0],2)+pow(a[1],2)==pow(a[2],2))
printf("Right triangle\n");
if(pow(a[0],2)+pow(a[1],2)>pow(a[2],2))
printf("Acute triangle\n");
if(pow(a[0],2)+pow(a[1],2)<pow(a[2],2))
printf("Obtuse triangle\n");
if((a[0]==a[1] || a[0]==a[2] || a[1]==a[2]))
printf("Isosceles triangle\n");
if(a[0]==a[1] && a[1]==a[2])
printf("Equilateral triangle\n");
}
else
printf("Not triangle\n");
return 0;
}