#include <bits/stdc++.h>
#include <windows.h>
namespace pvz{
int sunny = 100;
int max_card = 6;
int l = 1;
class plant{
public :
int sun;
int lq;
int life;
int out;
int t;
int x;
int y;
}card[20];
class zombie{
public :
int x;
int y;
int life;
int out;
double v;
};
class g{
public:
plant* p;
zombie* z;
int plen ;
int zlen ;
char ttt[7][7];
friend zombie;
friend plant;
g(){
p = new plant[250];
z = new zombie[250];
plen = 0;
zlen = 0;
memset(ttt,' ',sizeof(ttt));
}
}garden[6][10];
class zombiepj : public zombie
{
zombiepj(){
x = 0;
y = 0;
life = 181;
out = 100;
v = 0.25;
}
void eat(){
plant& O = (garden[x][y].p[garden[x][y].plen-1]);
while (O.life>0){
Sleep(1000);
O.life -= (this->out);
}
delete (garden[x][y].p);
garden[x][y].plen --;
}
};
};