样例过了,看着没啥bug。
#include<bits/stdc++.h>
using namespace std;
const int N = 100010;
int n;
struct sg
{
int x, y1, y2;
int k;
bool operator< (const sg &t)const
{
return x < t.x;
}
}seg[N * 2];
struct Node
{
int l, r;
int cnt;
int len;
}tr[N * 8];
vector<int> ys;
int find(int y)
{
return lower_bound(ys.begin(), ys.end(), y) - ys.begin();
}
void pushup(int u)
{
if(tr[u].cnt)
{
tr[u].len = ys[tr[u].r + 1] - ys[tr[u].l];
}
else if(tr[u].l != tr[u].r)
{
tr[u].len = tr[u << 1].len + tr[u << 1 | 1].len;
}
else tr[u].len = 0;
}
void build(int u, int l, int r)
{
tr[u] = {l, r, 0, 0};
if(l != r)
{
int mid = (l + r) >> 1;
build(u << 1, l, mid);
build(u << 1 | 1, mid + 1, r);
}
}
void change(int u, int l, int r, int k)
{
if(tr[u].l >= l && tr[u].r <= r)
{
tr[u].cnt += k;
pushup(u);
}
else
{
int mid = (tr[u].l + tr[u].r) >> 1;
if(l <= mid) change(u << 1, l, r, k);
if(r > mid) change(u << 1 | 1, l, r, k);
pushup(u);
}
}
int main()
{
cin >> n;
ys.clear();
for(int i = 0, j = 0; i < n; i ++)
{
int x1, y1, x2, y2;
cin >> x1 >> y1 >> x2 >> y2;
seg[j ++] = {x1, y1, y2, 1};
seg[j ++] = {x2, y1, y2, -1};
ys.push_back(y1);
ys.push_back(y2);
}
sort(ys.begin(), ys.end());
ys.erase(unique(ys.begin(), ys.end()), ys.end());
build(1, 0, ys.size() - 2);
sort(seg , seg + n * 2);
int res = 0;
for(int i = 0; i < n * 2; i ++)
{
if(i > 0) res += tr[1].len * (seg[i].x - seg[i - 1].x);
change(1, find(seg[i].y1), find(seg[i].y2) - 1, seg[i].k);
}
printf("%d\n", res);
return 0;
}