#include <bits/stdc++.h>
using namespace std;
int main()
{ long long int a,b,c;
cin>>a>>b>>c;
if(a+b>c&&b+c>a&&a+c>b)
{
if((a*a)+(b*b)==c*c||(b*b)+(c*c)==a*a||(c*c)+(a*a)==b*b) cout<<"Right triangle"<<endl;
else if((a*a)+(b*b)>c*c||(b*b)+(c*c)>a*a||(c*c)+(a*a)>b*b) cout<<"Acute triangle"<<endl;
else if((a*a)+(b*b)<c*c||(b*b)+(c*c)<a*a||(c*c)+(a*a)<b*b) cout<<"Obtuse triangle"<<endl;
if(a==b||b==c||a==c) cout<<"Isosceles triangle"<<endl;
if(a==b&&b==c) cout<<"Equilateral triangle"<<endl;
}
else
{
cout<<"Not triangle";
}
return 0;
}