#include <stdio.h>
int main()
{ int a,b,c,z;
scanf("%d %d %d",&a,&b,&c);
if(c>b){z=c;c=b;b=z;}
if(c>a){z=c;c=a;a=z;}
if(b>a){z=b;b=a;a=z;}
if(a>b+c) printf("Not triangle\n");
else if(a*a==b*b+c*c) printf("Right triangle\n");
else if(a*a<b*b+c*c) printf("Acute triangle\n");
else if(a*a>b*b+c*c) printf("Obtuse triangle\n");
if(a==b&&b==c) printf("Equilateral triangle\n");
if((a==b||b==c||b==c)&&a<b+c) printf("Isosceles triangle\n");
return 0;
}