rt
#include <bits/stdc++.h>
using namespace std;
const int N = 505;
const int inf = 0x3f3f3f3f;
struct Edge {
int to, val, w, nxt;
} e[N << 1];
int n, m, x;
int head[N], cnt, mn = inf, K[N], dis[N];
bool vis[N];
void Add(int u, int v, int k, int w) {
e[++cnt].nxt = head[u];
head[u] = cnt;
e[cnt].to = v;
e[cnt].val = k;
e[cnt].w = w;
}
void SPFA(int X) {
memset(dis, 0x3f, sizeof dis);
dis[1] = 0;
queue<int> q;
q.push(1);
vis[1] = true;
while(!q.empty()) {
int u = q.front();
q.pop();
vis[u] = false;
for(int i = head[u]; i; i = e[i].nxt) {
int v = e[i].to;
if(dis[v] > dis[u] + e[i].val && e[i].w >= X) {
dis[v] = dis[u] + e[i].val;
if(!vis[v]) {
q.push(v);
}
}
}
}
}
int main() {
cin >> n >> m >> x;
for(int i = 1; i <= m; i++) {
int u, v, k, w;
scanf("%d%d%d%d", &u, &v, &w, &k);
Add(u, v, k, w);
Add(v, u, k, w);
K[i] = k;
}
sort(K + 1, K + m + 1);
for(int i = 1; i <= m; i++) {
SPFA(K[i]);
mn = min(mn, dis[n] + x / K[i]);
}
cout << mn << endl;
return 0;
}