#include<bits/stdc++.h>
using namespace std;
int f(int a,int b,int c)
{
if(a+b>c)return 1;
return 0;
}
int main()
{
int a,b,c,a1,a2,a3,f1,f2;
cin>>a>>b>>c;
a3=max(a,max(b,c));
if(a3==a){a1=b;a2=c;}
if(a3==b){a1=a;a2=c;}
if(a3==c){a1=a;a2=b;}
if(f(a,b,c)==0){cout<<"Not triangle";return 0;}
else {f1=(a1*a1)+(a2*a2);f2=a3*a3;
if(f1>f2)cout<<"Acute triangle"<<endl;
if(f1==f2)cout<<"Right triangle"<<endl;
if(f1<f2)cout<<"Obtuse triangle"<<endl;
if(a==b||b==c||a==c)cout<<"Isosceles triangle"<<endl;
if(a==b&&b==c&&a==c)cout<<"Equilateral triangle"<<endl;
}
}