#include <bits/stdc++.h>
using namespace std;
string name;
int hp=20,hpm=20;
int f=0;
int p=0;
int t;
int js=60;
int woo=0,soi=0;
int iro=0,ton=0,tao=0,hej=0,jin=0,yin=0,st=0,mt=0,zs=0;
int r=0,sr=0,mb=0,pg=0;
int nz=0,iz=0,hz=0,tz=0,jz=0,yz=0,zz=0;
int lv=1,exP=0,expL=30;
int flag=0;
int coin=5;
int deep=1;
void one();
void two();
void three();
void four();
void five();
void six();
void seven();
void wait(int s)
{
clock_t endwait;
endwait=clock()+s*CLOCKS_PER_SEC;
while(clock()<endwait){}
}
void Boss()
{
int bhp=150;
while(1)
{
if(bhp<=0)
{
flag=1;
cout<<"你打败了MnDog!"<<endl;
cout<<"You are that man who beat MnDog!"<<endl;
wait(1);
cout<<"But who is you?"<<endl;
wait(1);
cout<<"Who give you the breave to do it?"<<endl;
wait(1);
cout<<"Notch?"<<endl;
wait(1);
cout<<"Jeb?"<<endl;
wait(1);
cout<<"Him?"<<endl;
wait(1);
cout<<"303?"<<endl;
wait(1);
cout<<"NULL?"<<endl;
wait(1);
cout<<"Noob?"<<endl;
wait(1);
cout<<"Pro?"<<endl;
wait(1);
cout<<"Hacker?"<<endl;
wait(1);
cout<<"Steve?"<<endl;
wait(1);
cout<<"Alex?"<<endl;
wait(1);
cout<<"Or another body?"<<endl;
wait(1);
cout<<"No,it`s not them."<<endl;
wait(1);
cout<<"luogu?"<<endl;
wait(1);
cout<<"King_haoqi?"<<endl;
wait(1);
cout<<"Zhoumy?"<<endl;
wait(1);
cout<<"ZhanPJ?"<<endl;
wait(1);
cout<<"No!"<<endl;
wait(1);
cout<<"It`s Minecraft!"<<endl;
wait(1);
cout<<"Minecraft"<<endl;
wait(1);
cout<<"You,are the Minecraft Player!"<<endl;
wait(1);
cout<<"Minecraft give our breave."<<endl;
wait(1);
cout<<"Minecraft is we blieve in!"<<endl;
wait(1);
cout<<"Don`t forget Minecraft"<<endl;
wait(1);
cout<<"And everybody in Minecraft"<<endl;
cout<<" King_haoqi"<<endl;
return;
}
else if(hp<=0)
{
cout<<"你失败了!"<<endl;
hp=hpm;
return;
}
cout<<"--------------------------"<<endl;
cout<<name<<" 血量:"<<hp<<" 攻击:"<<p<<" 防御:"<<f<<endl;
cout<<"MnDog"<<" 血量:"<<bhp<<" 攻击:???"<<" 防御:???"<<endl;
cout<<"--------------------------"<<endl;
wait(1);
A:
cout<<"1.攻击"<<endl;
cout<<"2.回复"<<endl;
int m;
cin>>m;
int e;
int b;
switch(m)
{
case 1:
cout<<"1.板砖 2.铜砖 3.铁砖"<<endl;
cout<<"4.银砖 5.金砖 6.钻石砖"<<endl;
cout<<" 7.合金砖"<<endl;
int m;
cin>>m;
switch(m)
{
case 1:
if(nz<1)
{
cout<<"emmm....."<<endl;
goto A;
}
e=3;
nz-=1;
break;
case 2:
if(tz<1)
{
cout<<"emmm....."<<endl;
goto A;
}
e=4;
tz-=1;
break;
case 3:
if(iz<1)
{
cout<<"emmm....."<<endl;
goto A;
}
e=5;
iz-=1;
break;
case 4:
if(yz<1)
{
cout<<"emmm....."<<endl;
goto A;
}
e=6;
yz-=1;
break;
case 5:
if(jz<1)
{
cout<<"emmm....."<<endl;
goto A;
}
e=7;
jz-=1;
break;
case 6:
if(zz<1)
{
cout<<"emmm....."<<endl;
goto A;
}
e=9;
zz-=1;
break;
case 7:
if(hz<1)
{
cout<<"emmm....."<<endl;
goto A;
}
e=10;
hz-=1;
break;
}
b=rand()%2+e+p-rand()%20;
if(b<0)
b=0;
cout<<"你攻击了MnDog"<<b<<"点"<<endl;
bhp-=b;
break;
case 2:
cout<<"请选择一个物品来回复:"<<endl;
cout<<"1.苹果(3) 2.面包(5) 3.肉(7) 4.熟肉(10)"<<endl;
cin>>b;
switch(b)
{
case 1:
if(pg<1)
{
cout<<"你没有苹果"<<endl;
goto A;
}
pg-=1;
hp+=3;
break;
case 2:
if(mb<1)
{
cout<<"你没有面包"<<endl;
goto A;
}
mb-=1;
hp+=5;
break;
case 3:
if(r<1)
{
cout<<"你没有肉"<<endl;
goto A;
}
r-=1;
hp+=7;
break;
case 4:
if(sr<1)
{
cout<<"你没有熟肉"<<endl;
goto A;
}
sr-=1;
hp+=10;
break;
}
if(hp>hpm)
{
hp=hpm;
}
}
if(bhp>0)
{
int m=rand()%20;
if(m<10)
{
int b=rand()%2+9-f;
if(b<0)
b=0;
cout<<"MnDog向你扔了一陀屎,攻击了你"<<b<<"点"<<endl;
hp-=b;
}
else if(m<15)
{
int b=rand()%2+12;
cout<<"MnDog吃了一陀屎,回复了"<<b<<"点"<<endl;
}
else if(m<18)
{
int b=rand()%4+14-f;
if(b<0)
b=0;
cout<<"MnDog使用沼气炸弹,攻击了你"<<b<<"点"<<endl;
}
else if(m<21)
{
int b=rand()%20+30-f;
if(b<0)
b=0;
cout<<"MnDog使用天女散花,攻击了你"<<b<<"点"<<endl;
}
}
}
}
void fight(string n,int mhp,int mp,int mf,int coi)
{
for(;;)
{
if(hp<=0)
{
cout<<"你失败了!"<<endl;
hp=hpm;
return;
}
if(mhp<=0)
{
int n=rand()%20;
cout<<"你打败了"<<n<<endl;
cout<<"你得到了"<<coi<<"个金币"<<endl;
cout<<"你得到了"<<n<<"经验"<<endl;
exP+=n;
if(exP>=expL)
{
cout<<"Level up!"<<endl;
lv+=1;
expL+=5;
exP=0;
hpm+=rand()%2;
p+=rand()%2;
f+=rand()%2;
}
coin+=coi;
return;
}
cout<<"--------------------------"<<endl;
cout<<name<<':'<<"血量:"<<hp<<" 攻击:"<<p<<" 防御:"<<f<<endl;
cout<<n<<':'<<"血量:"<<mhp<<" 攻击:"<<mp<<" 防御:"<<mf<<endl;
cout<<"--------------------------"<<endl;
wait(1);
A:
cout<<"1.攻击"<<endl;
cout<<"2.回复"<<endl;
int m;
cin>>m;
int a;
int b;
switch(m)
{
case 1:
a=rand()%3+p-mf;
if(a<0)
a=0;
cout<<"你攻击了"<<n<<a<<"点"<<endl;;
mhp-=a;
break;
case 2:
cout<<"请选择一个物品来回复:"<<endl;
cout<<"1.苹果(3) 2.面包(5) 3.肉(7) 4.熟肉(10)"<<endl;
cin>>b;
switch(b)
{
case 1:
if(pg<1)
{
cout<<"你没有苹果"<<endl;
goto A;
}
pg-=1;
hp+=3;
break;
case 2:
if(mb<1)
{
cout<<"你没有面包"<<endl;
goto A;
}
mb-=1;
hp+=5;
break;
case 3:
if(r<1)
{
cout<<"你没有肉"<<endl;
goto A;
}
r-=1;
hp+=7;
break;
case 4:
if(sr<1)
{
cout<<"你没有熟肉"<<endl;
goto A;
}
sr-=1;
hp+=10;
break;
}
if(hp>hpm)
{
hp=hpm;
}
}
if(mhp>0)
{
int b=rand()%2+mp-f;
if(b<0)
b=0;
cout<<n<<"攻击了你"<<b<<"点"<<endl;
hp-=b;
}
}
}
void tree()
{
cout<<"伐木中............"<<endl;
int m=rand()%12;
wait(4);
js-=1;
cout<<"木头+"<<m<<endl;
woo+=m;
}
void soil()
{
cout<<"挖土中............"<<endl;
int m=rand()%3;
int t=rand()%2;
wait(2);
js-=1;
cout<<"泥土+"<<m<<endl;
cout<<"陶土+"<<t<<endl;
soi+=m;
tao+=t;
}
void ore()
{
int n=rand()%120;
if(n<=40)
{
int t=rand()%4+1;
js-=2;
wait(4);
cout<<"石头+"<<t<<endl;
st+=t;
}
else if(n<=60)
{
int t=rand()%3+1;
js-=2;
wait(4);
cout<<"煤炭+"<<t<<endl;
mt+=t;
}
else if(n<=80)
{
int t=rand()%3+1;
js-=2;
wait(4);
cout<<"铜+"<<t<<endl;
ton+=t;
}
else if(n<=95)
{
int t=rand()%3+1;
js-=3;
wait(4);
cout<<"铁+"<<t<<endl;
iro+=t;
}
else if(n<=105)
{
int t=rand()%2+1;
js-=2;
wait(4);
cout<<"白银+"<<t<<endl;
yin+=t;
}
else if(n<=110)
{
int t=rand()%1+1;
js-=2;
wait(4);
cout<<"黄金+"<<t<<endl;
jin+=t;
}
else if(n<=115)
{
int t=rand()%1+1;
js-=2;
wait(4);
cout<<"钻石+"<<t<<endl;
zs+=t;
}
}
void tjp()
{
cout<<"你要购买什么?"<<endl;
cout<<"1.木质长剑(50木头)(1)2.铜制短剑(30铜,10木头)(2)"<<endl;
cout<<"3.铜制长剑(40铜,10木头)(3)4.铁质短剑(30铁,10木头)(4)"<<endl;
cout<<"5.铁质长剑(40铁,10木头)(5)6.铜制盔甲(70铜)(5)"<<endl;
cout<<"7.盾牌(80木头)(3)8.铁质盔甲(70铁)(8)[每件商品都需另付10金币]"<<endl;
int m;
cin>>m;
if(coin<10)
{
cout<<"买不起"<<endl;
return;
}
switch(m)
{
case 1:
if(woo<50)
{
cout<<"买不起"<<endl;
return;
}
woo-=50;
p+=1;
cout<<"购买成功!"<<endl;
break;
case 2:
if(woo<10 || ton<30)
{
cout<<"买不起"<<endl;
return;
}
woo-=10;
ton-=30;
p+=2;
cout<<"购买成功!"<<endl;
break;
case 3:
if(woo<10 || ton<40)
{
cout<<"买不起"<<endl;
return;
}
woo-=10;
ton-=40;
p+=3;
cout<<"购买成功!"<<endl;
break;
case 4:
if(woo<10 || iro<30)
{
cout<<"买不起"<<endl;
return;
}
woo-=10;
iro-=30;
p+=4;
cout<<"购买成功!"<<endl;
break;
case 5:
if(woo<10 || iro<40)
{
cout<<"买不起"<<endl;
return;
}
woo-=10;
iro-=40;
p+=5;
cout<<"购买成功!"<<endl;
break;
case 6:
if(ton<70)
{
cout<<"买不起"<<endl;
return;
}
ton-=70;
f+=5;
cout<<"购买成功!"<<endl;
break;
case 7:
if(woo<80)
{
cout<<"买不起"<<endl;
return;
}
woo-=80;
f+=3;
cout<<"购买成功!"<<endl;
break;
case 8:
if(iro<70)
{
cout<<"买不起"<<endl;
return;
}
iro-=70;
f+=8;
cout<<"购买成功!"<<endl;
break;
}
coin-=10;
}
void njxl()
{
cout<<"你要购买什么?"<<endl;
cout<<"1.苹果x10 2.面包x5 3.生肉x3"<<endl;
cout<<"4.熟肉x1[每件商品都应另付15金币]"<<endl;
int m;
cin>>m;
if(coin<15)
{
cout<<"买不起"<<endl;
return;
}
coin-=15;
switch(m)
{
case 1:
pg+=10;
break;
case 2:
mb+=5;
break;
case 3:
r+=3;
break;
case 4:
sr+=1;
break;
}
cout<<"购买成功!"<<endl;
}
void zhp()
{
cout<<"你要购买什么?"<<endl;
cout<<"1.砖块x3 2.铁x5 3.铜x7"<<endl;
cout<<"4.煤炭x10[每件商品都应付30金币]"<<endl;
int m;
cin>>m;
if(coin<30)
{
cout<<"买不起"<<endl;
return;
}
coin-=30;
switch(m)
{
case 1:
nz+=3;
break;
case 2:
iro+=5;
break;
case 3:
ton+=7;
break;
case 4:
mt+=10;
break;
}
cout<<"购买成功!"<<endl;
}
void lzp()
{
cout<<"你要出售什么?"<<endl;
cout<<"1.5金币(1白银)2.10金币(1黄金)3.30金币(1钻石)4.1金币(10铁)"<<endl;
int m;
cin>>m;
switch(m)
{
case 1:
if(yin<1)
{
cout<<"卖不起"<<endl;
return;
}
yin-=1;
coin+=5;
break;
case 2:
if(jin<1)
{
cout<<"卖不起"<<endl;
return;
}
jin-=1;
coin+=10;
break;
case 3:
if(zs<1)
{
cout<<"卖不起"<<endl;
return;
}
zs-=1;
coin+=30;
break;
case 4:
if(iro<10)
{
cout<<"卖不起"<<endl;
return;
}
iro-=10;
coin+=1;
break;
}
cout<<"出售成功!"<<endl;
}
void shop()
{
cout<<"你要去哪里"<<endl;
cout<<"1.铁匠铺2.农家小楼3.杂货铺4.流浪商人的帐篷"<<endl;
int m;
cin>>m;
switch(m)
{
case 1:
tjp();
wait(2);
break;
case 2:
njxl();
wait(2);
break;
case 3:
zhp();
wait(2);
break;
case 4:
lzp();
wait(2);
break;
}
}
void zhuan()
{
cout<<"你要烧制什么?"<<endl;
cout<<"1.砖块(5陶土)2.铜砖(5铜)3.铁砖(5铁)4.银砖(5银)"<<endl;
cout<<"5.金砖(5金)6.钻石砖(5钻石)7.合金砖(5合金)"<<endl;
cout<<"8.合金(5铜,10铁,10银,3黄金)[每个物品都需消耗10煤炭]"<<endl;
int m;
cin>>m;
if(mt<10)
{
cout<<"烧不起"<<endl;
return;
}
mt-=10;
switch(m)
{
case 1:
if(tao<5)
{
cout<<"烧不起"<<endl;
return;
}
tao-=5;
nz+=1;
break;
case 2:
if(ton<5)
{
cout<<"烧不起"<<endl;
return;
}
ton-=5;
tz+=1;
break;
case 3:
if(iro<5)
{
cout<<"烧不起"<<endl;
return;
}
iro-=5;
iz+=1;
break;
case 4:
if(yin<5)
{
cout<<"烧不起"<<endl;
return;
}
yin-=5;
yz+=1;
break;
case 5:
if(jin<5)
{
cout<<"烧不起"<<endl;
return;
}
jin-=5;
jz+=1;
break;
case 6:
if(zs<5)
{
cout<<"烧不起"<<endl;
return;
}
zs-=5;
zz+=1;
break;
case 7:
if(hej<5)
{
cout<<"烧不起"<<endl;
return;
}
hej-=5;
hz+=1;
break;
case 8:
if(ton<5||iro<10||yin<10||jin<3)
{
cout<<"烧不起"<<endl;
return;
}
ton-=5;
iro-=10;
yin-=10;
jin-=3;
hej+=1;
break;
}
cout<<"烧制成功!"<<endl;
}
void rbsh()
{
int m=rand()%100;
js-=5;
if(m<50)
{
cout<<"好臭....."<<endl;
}
else if(m<70)
{
cout<<"捡到一堆破铜烂铁"<<endl;
int a=rand()%5;
int b=rand()%4;
cout<<"铜+"<<a<<endl;
cout<<"铁+"<<b<<endl;
ton+=a;
iro+=b;
}
else if(m<80)
{
cout<<"捡到几颗金币!Nice!"<<endl;
int c=rand()%11;
cout<<"金币+"<<c<<endl;
coin+=c;
}
else if(m<85)
{
cout<<"碰到一辆报废的汽车,Perfect!"<<endl;
int d=rand()%32;
int e=rand()%43;
int f=rand()%12;
int h=rand()%16;
cout<<"铜+"<<d<<endl;
ton+=d;
cout<<"铁+"<<e<<endl;
iro+=e;
cout<<"金币+"<<f<<endl;
coin+=f;
cout<<"合金+"<<h<<endl;
hej+=h;
}
else if(m<86)
{
cout<<"发现了查理十二世留下的宝藏,WOW!"<<endl;
cout<<"铜+500"<<endl;
cout<<"铁+600"<<endl;
cout<<"白银+700"<<endl;
cout<<"黄金+500"<<endl;
cout<<"金币+1000"<<endl;
cout<<"钻石+300"<<endl;
cout<<"合金+700"<<endl;
cout<<"砖块+1000"<<endl;
ton+=500;
iro+=600;
yin+=700;
jin+=500;
coin+=1000;
zs+=300;
hej+=700;
nz+=1000;
}
else
{
cout<<"一无所获"<<endl;
}
}
void factory()
{
cout<<"你要干什么?"<<endl;
cout<<"1.烧制砖块 2.在垃圾场散步"<<endl;
int m;
cin>>m;
switch(m)
{
case 1:
zhuan();
wait(1);
return;
case 2:
rbsh();
wait(3);
break;
}
}
void King_haoqi()
{
cout<<"King_haoqi:你要干什么?"<<endl;
cout<<"回答:1.借钱 2.送钱(9999999金币)"<<endl;
int m;
cin>>m;
if(m==1)
{
cout<<"King_haoqi:什么?!竟敢有人敢向我借钱?!给我拖下去斩了!!!"<<endl;
cout<<"你:不要啊,大人......."<<endl;
cout<<"你被King_haoqi斩了"<<endl;
coin=0;
woo=0;
soi=0;
tao=0;
mt=0;
ton=0;
iro=0;
yin=0;
jin=0;
zs=0;
hej=0;
hp=hpm;
wait(10);
cout<<"复活!"<<endl;
return;
}
else if(m==2)
{
if(coin>=9999999)
{
coin-=9999999;
cout<<"King_haoqi:不错不错,我就赏你10000木头,5000泥土,3000陶土,1000煤炭,1000铜,1000铁,500白银,300黄金,100钻石,100合金!"<<endl;
woo+=10000;
soi+=5000;
tao+=3000;
mt+=1000;
ton+=1000;
iro+=1000;
yin+=500;
jin+=300;
zs+=100;
hej+=100;
return;
}
else
{
cout<<"你太穷了,付不起那么多钱"<<endl;
return;
}
}
}
void village()
{
for(;;)
{
cout<<" 地点:"<<endl;
cout<<" 1.商业区"<<endl;
cout<<" 2.工业区"<<endl;
cout<<" 3.King_haoqi的地盘"<<endl;
cout<<" 4.退出"<<endl;
int m;
cin>>m;
switch(m)
{
case 1:
shop();
wait(2);
break;
case 2:
factory();
wait(3);
break;
case 3:
King_haoqi();
wait(2);
break;
case 4:
return;
}
}
}
void forest()
{
int m=rand()%100;
string e;
if(m<25)
{
e="甲虫";
fight(e,3,1,0,2);
}
else if(m<50)
{
e="独角仙";
fight(e,4,1,1,3);
}
else if(m<60)
{
e="松鼠";
fight(e,5,2,1,4);
}
else if(m<70)
{
e="兔子";
fight(e,6,4,0,7);
}
else if(m<80)
{
e="豹猫";
fight(e,10,4,2,20);
}
else if(m<90)
{
e="野猪";
fight(e,30,6,4,50);
}
else if(m<95)
{
e="雲豹";
fight(e,50,10,8,100);
}
else if(m<98)
{
e="老虎";
fight(e,70,20,10,300);
}
else if(m<99)
{
e="狮子";
fight(e,100,15,20,500);
}
else
{
e="King_haoqi";
fight(e,10000,10000,10000,0);
}
}
void sleep()
{
js+=30;
if(js>100)
js=100;
cout<<"呼...呼...呼....呼...."<<endl;
wait(10);
cout<<"元气满满!"<<endl;
}
void backet()
{
cout<<"木头:"<<woo<<" | 砖块:"<<nz<<endl;
cout<<"泥土:"<<soi<<" | 铜砖:"<<tz<<endl;
cout<<"陶土:"<<tao<<" | 铁砖:"<<iz<<endl;
cout<<"石头:"<<st <<" | 银砖:"<<yz<<endl;
cout<<"煤炭:"<<mt <<" | 金砖:"<<jz<<endl;
cout<<"铜:"<<ton<<" | 合金砖:"<<hz<<endl;
cout<<"铁:"<<iro<<" | 钻石砖:"<<zz<<endl;
cout<<"白银:"<<yin<<" |------"<<endl;
cout<<"黄金:"<<jin<<" | 等级:"<<lv<<" |"<<endl;
cout<<"钻石:"<<zs <<" | 血量:"<<hp<<" |"<<endl;
cout<<"合金:"<<hej<<" | 防御:"<<f<<" |"<<endl;
cout<<"生肉:"<<r <<" | 攻击:"<<p<<" |"<<endl;
cout<<"熟肉:"<<sr <<" | 疲劳度"<<100-js<<" |"<<endl;
cout<<"苹果:"<<pg <<" | 金币:"<<coin<<" |"<<endl;
cout<<"面包:"<<mb <<" | 经验:"<<exP<<endl;
}
void story1()
{
system("clear");
cout<<"一片混乱中,你来到了这个世界"<<endl;
cout<<"你四下望了望,看见远处有一个村庄,就跑了过去"<<endl;
wait(10);
cout<<"你敲了敲一户人家的门:请问问我能在这儿借宿一晚嘛?"<<endl;
wait(1);
cout<<"村民:借宿一晚?你住在这儿也没问题"<<endl;
cout<<"你:谢谢啦,那我就住在这儿喽"<<endl;
wait(1);
cout<<"你在村民家住了下来,并睡了一觉"<<endl;
wait(10);
cout<<"第二天:"<<endl;
cout<<"村民:这是一些物资"<<endl;
wait(1);
cout<<"你获得了一把斧头,一个镐子,一个铲子和一把木制短剑"<<endl;
p=1;
f=0;
cout<<"你获得了三个面包,一个苹果"<<endl;
mb+=3;
pg+=1;
cout<<"你:多谢啦"<<endl;
}
void M()
{
for(;;)
{
cout<<" 操作:"<<endl;
cout<<" 1.伐木"<<endl;
cout<<" ------"<<endl;
cout<<" 2.挖土"<<endl;
cout<<" ------"<<endl;
cout<<" 3.挖矿"<<endl;
cout<<" ------"<<endl;
cout<<" 4.村庄"<<endl;
cout<<" ------"<<endl;
cout<<" 5.去森林(打怪)"<<endl;
cout<<" ------"<<endl;
cout<<" 6.睡觉"<<endl;
cout<<" ------"<<endl;
cout<<" 7.查看背包"<<endl;
cout<<" ------"<<endl;
cout<<" 8.打Mn"<<endl;
int m;
cin>>m;
switch(m)
{
case 1:
tree();
wait(2);
break;
case 2:
soil();
wait(2);
break;
case 3:
ore();
wait(3);
break;
case 4:
village();
wait(2);
break;
case 5:
forest();
wait(2);
break;
case 6:
sleep();
wait(1);
break;
case 7:
backet();
wait(10);
break;
case 8:
if(flag==0)
{
Boss();
wait(10);
}
break;
}
if(js<=20)
{
cout<<"好累........."<<endl;
wait(1);
}
if(js==0)
{
cout<<"你累死了"<<endl;
coin=0;
wait(10);
cout<<"重生!"<<endl;
js=30;
wait(1);
}
}
}
void start()
{
cout<<"勇敢的人,请输入您的昵称:"<<endl;
cin>>name;
wait(3);
cout<<"你好,"<<name<<"请问你喜欢MC吗?(1喜欢,2讨厌)"<<endl;
cin>>t;
if(t==1)
{
cout<<"你好,冒险者!"<<endl;
}
else
{
cout<<"滚,休想玩这个游戏!"<<endl;
return;
}
cout<<" 欢迎来到拍扁MnDog!"<<endl;
cout<<"本游戏由King_haoqi隆重推出!"<<endl;
cout<<" 注:本游戏仅供MC玩家游玩"<<endl;
}
void game()
{
story1();
M();
}
void List()
{
cout<<" ____________________"<<endl;
cout<<"|1.King_haoqi 置顶|"<<endl;
cout<<"| |"<<endl;
cout<<"| |"<<endl;
cout<<"| |"<<endl;
cout<<"| |"<<endl;
cout<<"|____________________|"<<endl;
}
void daily()
{
cout<<endl;
cout<<endl;
cout<<" 1.v0.0~v0.1"<<endl;
cout<<" 2.v0.1~v0.2"<<endl;
cout<<" 3.v0.2~v0.3"<<endl;
cout<<" 4.v0.3~v0.4"<<endl;
cout<<" 5.v0.4~v0.5"<<endl;
cout<<" 6.v0.5~v0.6"<<endl;
cout<<" 7.v0.6~v0.7"<<endl;
int a;
cin>>a;
switch(a)
{
case 1:
one();
wait(5);
break;
case 2:
two();
wait(5);
break;
case 3:
three();
wait(5);
break;
case 4:
four();
wait(5);
break;
case 5:
five();
wait(5);
break;
case 6:
six();
wait(5);
break;
case 7:
seven();
wait(5);
break;
}
}
void Main()
{
for(;;)
{
cout<<endl<<endl;
cout<<" 游戏菜单:"<<endl;
cout<<" 1.开始游戏"<<endl;
cout<<" ------"<<endl;
cout<<" 2.光荣榜"<<endl;
cout<<" ------"<<endl;
cout<<" 3.更新日志"<<endl;
cout<<" ------"<<endl;
cout<<" 4.退出"<<endl;
cout<<" ------"<<endl;
int m;
cin>>m;
system("clear");
switch(m)
{
case 1:
game();
wait(5);
break;
case 2:
List();
wait(5);
break;
case 3:
daily();
break;
case 4:
wait(1);
cout<<"感谢游玩"<<endl;
return;
}
}
}
int main()
{
srand(time(NULL));
start();
if(t==2)
{
return 0;
}
system("clear");
wait(3);
Main();
return 0;
}
void one()
{
cout<<"建设了基本功能"<<endl;
}
void two()
{
cout<<"增添了伐木,挖土和睡觉,加入了剧情,加入了精神概念"<<endl;
}
void three()
{
cout<<"增添了挖矿和查看背包的功能,有了一定的可玩性"<<endl;
}
void four()
{
cout<<"增添了交易功能"<<endl;
}
void five()
{
cout<<"可以使用工业了"<<endl;
}
void six()
{
cout<<"可以刷怪了,修复了一些已知BUG(话说为啥没人提醒我)"<<endl;
}
void seven()
{
cout<<"可以进行所有操作了,还会更新,但大概两个礼拜再更新一次吧"<<endl;
}