#include <iostream>
#include <vector>
#include <algorithm>
using namespace std;
int main()
{
vector <int> a(3);
for (int i = 0; i < 3; i++)
cin >> a[i];
sort(a.begin(), a.end());
if (a[0] + a[1] <= a[2])
cout << "Not triangle" << endl;
if (a[0] * a[0] + a[1] * a[1] == a[2] * a[2])
cout << "Right triangle" << endl;
if (a[0] * a[0] + a[1] * a[1] > a[2] * a[2])
cout << "Acute triangle" << endl;
if (a[0] * a[0] + a[1] * a[1] < a[2] * a[2])
cout << "Obtuse triangle" << endl;
if (a[0] == a[1]||a[0]==a[2]||a[1]==a[2])
cout << "Isosceles triangle" << endl;
if (a[0] == a[1] && a[1] == a[2])
cout << "Equilateral triangle" << endl;
return 0;
}