#include<bits/stdc++.h>
#define N 500001
using namespace std;
int n, m, a[N], c[N];
int lowbit (int x) {return x&-x; }
void add_bit(int p, int v) {
for (; p<=n; p+=lowbit(p)) c[p]+=v;
}
int query_bit(int p) {
int v=0;
for (; p; p-=lowbit(p)) v+=c[p];
return v;
}
struct seg{
int l, r, v;
#define l(x) t[x].l
#define r(x) t[x].r
#define v(x) t[x].v
} t[4*N];
int ls(int p) {return p<<1; }
int rs(int p) {return (p<<1)+1; }
int mid(int p) {return l(p)+r(p)>>1; }
void build_seg(int p, int l, int r) {
l(p)=l, r(p)=r;
if (l==r) {v(p)=a[l]-a[l-1]; return; }
build_seg(ls(p), l, mid(p));
build_seg(rs(p), mid(p)+1, r);
v(p)=__gcd(v(ls(p)), v(rs(p)));
}
void add_seg(int p, int x, int v) {
if (l(p)==r(p)) {v(p)+=v; return; }
if (x<=mid(p)) add_seg(ls(p), x, v);
else add_seg(rs(p), x, v);
v(p)=__gcd(v(ls(p)), v(rs(p)));
}
int query_seg(int p, int l, int r) {
if (l<=l(p) && r>=r(p)) return v(p);
int v=0;
if (l<=mid(p)) v=__gcd(v, query_seg(ls(p), l, r));
if (r>mid(p)) v=__gcd(v, query_seg(rs(p), l, r));
return v;
}
signed main() {
ios::sync_with_stdio(0);
cin.tie(0), cout.tie(0);
cin >> n >> m;
for (int i=1; i<=n; ++i) cin >> a[i];
build_seg(1, 1, n);
char opt; int x, y, z;
while (m--) {
cin >> opt;
if (opt=='Q') {
cin >> x >> y;
cout << abs(__gcd(a[x]+query_bit(x), query_seg(1, x+1, y))) << '\n';
} else {
cin >> x >> y >> z;
add_bit(x, z); if (y!=n) add_bit(y+1, -z);
add_seg(1, x, z); if (y!=n) add_seg(1, y+1, -z);
}
}
return 0;
}